
Wizard Arena is a 3D multiplayer battle arena party game set in a colorful medieval fantasy universe where players compete in dynamic arenas, propelling objects at other wizards using telekinesis.
I was the VFX artist for this project ! I used photoshop to make the alphas and flipbooks. And I used the niagara system from Unreal Engine 5 to make the VFX.
All the VFX are rendered in Unreal Engine
Player
Appearance
Run
Dash
Death
Telekinesis
Collisions
Magical orb
Propulsion 01
Propulsion 02
Gameplay
Spring landing
Bump roll
Toad
Object appearence
Environment
Campfire
Fireflies
Confetti
Firework

