BAVEYE ChloĆ© – GalaxyMesh

Home
Portfolio
About me
Contact

Wizard Arena is a 3D multiplayer battle arena party game set in a colorful medieval fantasy universe where players compete in dynamic arenas, propelling objects at other wizards using telekinesis.

I was the VFX artist for this project ! I used photoshop to make the alphas and flipbooks. And I used the niagara system from Unreal Engine 5 to make the VFX.
All the VFX are rendered in Unreal Engine

Player

Appearance

Run

Dash

Death

Telekinesis

Collisions

Magical orb

Propulsion 01

Propulsion 02

Gameplay

Spring landing

Bump roll

Toad

Object appearence

Environment

Campfire

Fireflies

Confetti

Firework

Back to top

BAVEYE ChloĆ© – GalaxyMesh